Tuesday 20 November 2012

Codes and Conventions

Codes & Conventions of Horror (Camera Angles) Extreme close ups (emphasis the subject) Tilt (to create disorientation) Establishing shots (showing location, stereotypically isolated buildings e.g. mansions or forests) Handheld (looks realistic, making it feel more believable,) Long shots (help show the danger or what the lead character is surrounded by, usually isolated) Tracking (where the camera moves at the side, following a character) Dollying (where the camera follows the character from in front or behind, to make it feel as if the character is being followed/stalked) Point of view shot (so the audience can see what the character sees, to feel as if we are looking through their eyes)

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